Nintendo designed the DS and Wii to normalize “being a gamer” says Shigeru Miyamoto: “We don’t say ‘book readers and non-book readers'”

Former Nintendo president Satoru Iwata blamed the public’s perception of gaming as non-standard for the GameCube’s poor sales, says Nintendo executive Shigeru Miyamoto. This led to the development of the DS and Wii as a way to attract both gamers and “non-gamers.”In an interview with Famitsu, that’s been translated by GamesRadar+, Miyamoto discusses why Nintendo…
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